Post by HIA Representative on Sept 4, 2009 15:18:42 GMT -5
The mainstay of our naval fleets is the Cbayn class Dreadnought.
Cbayn Class Dreadnought
Like the other Haruspex Imperial Navy vessels that are trimarans, the Cbayn class is very seaworthy and is a very steady gun platform. Even though many might consider that it would be hard to come up with an armor scheme that would give these three hulled ships a high level of protection, the Cbayn class is very well armored and having three floating bodies makes the vessels harder to sink. In addition, the three hull design allows for a wider space for weapons, systems, and other vehicles than would be possible on a single hull design of about the same displacement.
Even though the primary purpose is ground bombardment, these ships are capable in a great many roles including naval surface combat, anti-submarine warfare, and as flagships for large surface battle groups.
The ship carries its powerful engines high in the primary hull which reduces the noise in the water greatly. While the ship is not as fast as was first thought and not as fast as the Trimaran destroyers or frigates, it is the fastest dreadnought ever constructed in the Imperial fleet yards and on trial runs these huge ships have all exceeded 40 knots.
The main guns of the vessel are two forward turrets with three 28 cm electro thermal cannons. The forward mount is mounted slightly above the main deck not to interfere with the 14inch heavy cannons with the second mount slightly higher than the first. While not as rapid firing as smaller guns, these cannons have an excellent rate of fire for their size. The first proposals were to mount rail guns but the power requirement were too high so electro thermal cannons were substituted for rail guns. Supporting the main guns, the vessel has eight TX-862FC Flack Cannons mounted in four turrets. Two are on the sides just in-front of the main turrets and two are on the rear of the ship on either side of the flight deck.
In addition to direct fire weaponry, these ships carry an incredible number of missiles and are the equivalents of several frigates or destroyers in this regard. Construction with these ships went for separate launchers for their long range and medium range missiles. The ship carries six long range missile VLS systems and six medium range VLS missile systems. This gives the ship a total of 864 long range missiles and 384 medium range missiles. The ship also has eight short range missile launchers that function like the function in a fashion similar to the RAM missiles launchers that were mounted on many German vessels in the beginning of the twenty first century.
Even though not its primary role, the dreadnought is armed for anti-submarine warfare with a set of torpedo tubes on either side of the vessel. While these torpedoes are primarily meant for use against submarines, they can also be used against surface targets.
Like most of the Haruspex Imperial Navy's larger ships, the Cbayn dreadnoughts have a sensor suite that is an improved version of the APAR three-dimensional radar. The Phased Array radar system is more compact than the Aegis system, and has equal tracking capabilities and range. The ship also has both a hull sonar system and a towed array sonar system.
The designers constructed these dreadnoughts to maximize stealth characteristics and use Radar Absorbent Materials extensively in the design. These ships also carry powerful ECM systems.
These ships carry a surprisingly large amount of embarked craft. The ship carries 4 Ki-24 IIC "Crokodile" VTOL airborne radar platforms, and 2 Ki-24 IID "Saber" VTOL airborne Anti-Submarine airships. The ship also has an observation bubble to help land aircraft.
Model Type: HNT-04 Class Dreadnought
Vehicle Type: Cbayn, Guided Missile Dreadnought
Crew: 850; 150 officers, 180 Chief Petty officers, and 620 enlisted (Has a high degree of automation)
Troops: 15 VTOL crew members
Fighter/Aircraft Compliment:
4 Ki-24 IIC "Crokodile" (Airborne Radar)
2 Ki-24 IID "Saber" (Anti-Submarine Warfare)
Speed:
Surface: 42 knots (48.3 mph / 77.8 kph)
Maximum Effective Range: Nuclear Reactor, average life span is 10 years . Ship carries six months of supplies and consumables on board.
Statistical Data:
Length: 864.0 feet (263.3 meters)
Draft: 31.2 feet (9.5 meters)
Width: 150.9 feet (46 meters)
Displacement:67,500 tons standard and 82,500 tons fully loaded
Cargo: 2,000 tons of nonessential equipment and supplies. Each enlisted crew member has a small locker for personal items and uniforms. Ships officers have more space for personal items. Most of the ship's spaces are taken up by extra ammo, armor, troops, weapons, and engines.
Power System: 4 Nuclear Reactor, average life span is 20 years
Market Cost: $15,400,000,000.00 Credits
Market Note: We have currently five under construction and are willing to arrange a long term production run for purchasing nations.
WEAPON SYSTEMS:
1. Two (2) Triple Barrel 280 mm Electro-Thermal Naval Guns: Two turrets are mounted on the ship forward of the superstructure ship. The barrels can be elevated up to 45 degrees and the turrets can rotate 280 degrees. The projectile is loaded into the barrel, behind which there is a "propellant", which is a plug of light metal. A powerful electromagnetic force is applied to the metal, which causes its atoms to "switch" directions. This happens so violently that the metal turns to plasma, and this expanding gas then drives the projectile forward. Likely, any other Naval ships that get within these guns will be destroyed in just a few minutes. The cannons are also very effective in ground bombarding roles. While they have an excellent rate of fire for their size, these cannons do still have a limited rate of fire and are too large to be effectively used against aircraft. The cannons can also use rocket assisted projectiles for extended range.
Maximum Effective Range: Standard Projectiles: 43.5 miles (37.8 nm/70 km). Rocket projectiles: 65.2 miles (56.7 nm/105 km).
Payload: 900 Rounds (450 per turret), usually carries 200 High Explosive, 200 High Explosive Armor Piercing, 200 Plasma, 100 Rocket Propelled High Explosive, 100 Rocket Propelled High Explosive Armor Piercing, and 100 Rocket Propelled Plasma rounds. Ship will carry special rounds when employed in artillery roles.
2. TX-862FC Flack Cannons (4): There are two mounts to the sides of the forward long range missile launchers and two near the rear on either side of the flight deck. It is most effective against aircraft, but can be used as a limited artillery weapon if need be. The turret can rotate 360 degrees and have a 90-degree arc of fire. A pair of gunners operates each turret.
Maximum Effective Range: 10,000 feet (3048 meters).
Payload: 1200 for each gun. That is 200 volleys of 6 rounds, or 600 two round volleys.
3. RAAF Defense System (4): These weapons hold four recoiless flak cannons in a turret. All turrets are located on the superstructure, with two to the aft, just above the hangar, and the other two on both sides of the superstructure, just aft and to the sides of the bridge. Each quadruple turret fires multiple bursts which have a great chance to hit incoming missiles and planes. The system is normally linked to a powerful automatic tracking system and operates fully automatically to eliminate air targets with missiles being prime targets tracked. The system can be put on manual and is devastating to ground targets and can be used as short range line-of-sight artillery as well. The system is fitted with both an independent power supply and a laser and radar targeting system. Each turret has a 90 degree elevation, and a rotation of 360 degrees.
Maximum Effective Range: 12,000 feet (3,600 meters).
Payload: 800 Rounds
4. Vertical Launch Long Range Missile Launchers (6): Two VLS systems are located on the ship, two just in front of the main superstructure on a raised deck and four immediately behind the flight deck. The system is similar to the vertical launch system employed on many ships in the late twentieth century to launch the SM-2 series missile but has a reload system that reloads from under the launcher and can reload within 15 seconds. The launchers have a total of seventy two individual cells each (arranged in a 12 by 6 pattern) and can launch some or all missiles cells in a single melee. The launcher can use a vast variety of missiles including surface skimming missiles and rocket propelled torpedoes. Long range missiles are normally used against large targets and aircraft / missiles.
Maximum Effective Range: As per long range missile type (Depends on nation).
Rate of fire: One at a time or in volleys of 2, 4, 8, 12, 24, or 36 missiles per launcher per melee. Missile cells are automatically reloaded and are ready to fire.
Payload: 72 missiles in each launcher with 72 missiles in each magazine for automatic reloads, for a total of 864 Long Range Missiles.
5. Medium Range Missile Launchers (6): These are VLS batteries, like the LRM launchers. The missiles are arranged in an 8 by 4 pattern, and each tube has one reload. The launchers are mounted on the outboard sides of the vessel superstructure and above the secondary hulls. The systems can launch up to 32 missiles simultaneously each and the launcher is automatically reloaded. These launchers act as the ships middle point defense and are normally used to engage incoming air targets and missiles.
Maximum Effective Range: As per medium range missile type (Depends on Nation).
Rate of fire: One at a time or in volleys of two, four, eight, sixteen, twenty-four or thirty two (Each launcher operates independently)
Payload: 32 missiles in each launcher, with 32 missiles in each magazine for automatic reloads, for a total of 384 Medium Range Missiles.
6. Short Range Missile Launching Systems (8): Each launcher launches volleys of four missiles, and uses a rapid reload system to be able to fire many volleys. There are four launchers on either side of the ship's superstructure. This system normally acts as the ships inner point defense system just before the RAAF cannons engage missiles. Each launcher is fitted with multiple fire control systems and can target missiles on multiple targets.
Maximum Effective Range: As per short range missile type (Depends on Nation).
Rate of fire: Volleys of four, up to eight times per melee, per launcher (Each launcher operates independently).
Payload: 144 short range missiles per launcher for a grand total of 1152 short range missiles
7. Two (2) Torpedo Launchers: Mainly design for anti-submarine warfare but can be used against surface targets. There is one launcher on each side of the ship. Each torpedo launcher has 3 torpedo tubes and has automatic reload systems. Ship carries caries 90 reloads for torpedoes.
Maximum Effective Range: 20 miles (32 km)
Rate of fire: One at a time or in volleys of 3 each launcher.
Payload: Has 90 torpedoes for reloads total.
8. Chaff Launcher (4): Located on the superstructure of the ship, they are designed to confuse incoming missiles.
Maximum Effective Range: Around Ship
9. Advanced Towed Decoys (4): The vessel carries four advance towed decoys drones. They are a small automated vehicles that creates a false sonar image designed to mimic the vessels. The decoy is dragged behind the vessel using a cable.
Effects: The decoy has an 80% chance of fooling military sonars and torpedoes.
Maximum Effective Range: Not Applicable
Rate of fire: One can be deployed at a time and requires 2 minutes to deploy (Reel Out) another decoy
Payload: 4 Decoys
Special Systems:
* APAR 12 Three Dimensional Search Radar System. An incredibly advanced radar and computer system. Powerful and flexible radar system that is comprised of four panels that each emit radar waves. If allowed by the horizon, the system can track out to 800 miles (1280 km) and can simultaneously track and identify up to 1152 targets at one time. The system controls missile launched from the long range missile launchers and the system track and guide each individual missile to a individual target for up to 288 targets. If a target is eliminated, missiles are automatically guided to a new target. The system can also control missiles launched from other linked vessels as well and can also act as fire control for gun mounts.
* Advanced Hull Sonar: Mounted under the bow of the ship. Range of 25 miles (21.7 nm / 40.2 km). This hull sonar system has both a passive and active system built in. Sonar system can track up to 32 targets at one time
* Advanced Towed Array Sonar System: The system is basically a long and very sensitive sonar system carried behind the ship on a long cable. Range of 100 miles (86.9 nm / 160.9 km). This towed array sonar system has both a passive and active system built in. Sonar system can track up to 64 targets at one time.
* Command and Control Facilities: The carrier carries extra communications equipment and command facilities, to enable the ship to operate as the flagship for a flotilla.
* Sonar Masking System: The hull is designed to minimize noise from the hull and uses water bubbles to form a barrier against sonar as well.
* Radar Defeating Profile: The ship superstructure is designed so that the radar profile of the ship is greatly reduced.
* Combination Radar Detectors and Active Jamming System: Combination of radar detection system (ESM) and an active jamming system. The system can detect another radar system at 125% of the range of the transmitting radar.
Cbayn Class Dreadnought
Like the other Haruspex Imperial Navy vessels that are trimarans, the Cbayn class is very seaworthy and is a very steady gun platform. Even though many might consider that it would be hard to come up with an armor scheme that would give these three hulled ships a high level of protection, the Cbayn class is very well armored and having three floating bodies makes the vessels harder to sink. In addition, the three hull design allows for a wider space for weapons, systems, and other vehicles than would be possible on a single hull design of about the same displacement.
Even though the primary purpose is ground bombardment, these ships are capable in a great many roles including naval surface combat, anti-submarine warfare, and as flagships for large surface battle groups.
The ship carries its powerful engines high in the primary hull which reduces the noise in the water greatly. While the ship is not as fast as was first thought and not as fast as the Trimaran destroyers or frigates, it is the fastest dreadnought ever constructed in the Imperial fleet yards and on trial runs these huge ships have all exceeded 40 knots.
The main guns of the vessel are two forward turrets with three 28 cm electro thermal cannons. The forward mount is mounted slightly above the main deck not to interfere with the 14inch heavy cannons with the second mount slightly higher than the first. While not as rapid firing as smaller guns, these cannons have an excellent rate of fire for their size. The first proposals were to mount rail guns but the power requirement were too high so electro thermal cannons were substituted for rail guns. Supporting the main guns, the vessel has eight TX-862FC Flack Cannons mounted in four turrets. Two are on the sides just in-front of the main turrets and two are on the rear of the ship on either side of the flight deck.
In addition to direct fire weaponry, these ships carry an incredible number of missiles and are the equivalents of several frigates or destroyers in this regard. Construction with these ships went for separate launchers for their long range and medium range missiles. The ship carries six long range missile VLS systems and six medium range VLS missile systems. This gives the ship a total of 864 long range missiles and 384 medium range missiles. The ship also has eight short range missile launchers that function like the function in a fashion similar to the RAM missiles launchers that were mounted on many German vessels in the beginning of the twenty first century.
Even though not its primary role, the dreadnought is armed for anti-submarine warfare with a set of torpedo tubes on either side of the vessel. While these torpedoes are primarily meant for use against submarines, they can also be used against surface targets.
Like most of the Haruspex Imperial Navy's larger ships, the Cbayn dreadnoughts have a sensor suite that is an improved version of the APAR three-dimensional radar. The Phased Array radar system is more compact than the Aegis system, and has equal tracking capabilities and range. The ship also has both a hull sonar system and a towed array sonar system.
The designers constructed these dreadnoughts to maximize stealth characteristics and use Radar Absorbent Materials extensively in the design. These ships also carry powerful ECM systems.
These ships carry a surprisingly large amount of embarked craft. The ship carries 4 Ki-24 IIC "Crokodile" VTOL airborne radar platforms, and 2 Ki-24 IID "Saber" VTOL airborne Anti-Submarine airships. The ship also has an observation bubble to help land aircraft.
Model Type: HNT-04 Class Dreadnought
Vehicle Type: Cbayn, Guided Missile Dreadnought
Crew: 850; 150 officers, 180 Chief Petty officers, and 620 enlisted (Has a high degree of automation)
Troops: 15 VTOL crew members
Fighter/Aircraft Compliment:
4 Ki-24 IIC "Crokodile" (Airborne Radar)
2 Ki-24 IID "Saber" (Anti-Submarine Warfare)
Speed:
Surface: 42 knots (48.3 mph / 77.8 kph)
Maximum Effective Range: Nuclear Reactor, average life span is 10 years . Ship carries six months of supplies and consumables on board.
Statistical Data:
Length: 864.0 feet (263.3 meters)
Draft: 31.2 feet (9.5 meters)
Width: 150.9 feet (46 meters)
Displacement:67,500 tons standard and 82,500 tons fully loaded
Cargo: 2,000 tons of nonessential equipment and supplies. Each enlisted crew member has a small locker for personal items and uniforms. Ships officers have more space for personal items. Most of the ship's spaces are taken up by extra ammo, armor, troops, weapons, and engines.
Power System: 4 Nuclear Reactor, average life span is 20 years
Market Cost: $15,400,000,000.00 Credits
Market Note: We have currently five under construction and are willing to arrange a long term production run for purchasing nations.
WEAPON SYSTEMS:
1. Two (2) Triple Barrel 280 mm Electro-Thermal Naval Guns: Two turrets are mounted on the ship forward of the superstructure ship. The barrels can be elevated up to 45 degrees and the turrets can rotate 280 degrees. The projectile is loaded into the barrel, behind which there is a "propellant", which is a plug of light metal. A powerful electromagnetic force is applied to the metal, which causes its atoms to "switch" directions. This happens so violently that the metal turns to plasma, and this expanding gas then drives the projectile forward. Likely, any other Naval ships that get within these guns will be destroyed in just a few minutes. The cannons are also very effective in ground bombarding roles. While they have an excellent rate of fire for their size, these cannons do still have a limited rate of fire and are too large to be effectively used against aircraft. The cannons can also use rocket assisted projectiles for extended range.
Maximum Effective Range: Standard Projectiles: 43.5 miles (37.8 nm/70 km). Rocket projectiles: 65.2 miles (56.7 nm/105 km).
Payload: 900 Rounds (450 per turret), usually carries 200 High Explosive, 200 High Explosive Armor Piercing, 200 Plasma, 100 Rocket Propelled High Explosive, 100 Rocket Propelled High Explosive Armor Piercing, and 100 Rocket Propelled Plasma rounds. Ship will carry special rounds when employed in artillery roles.
2. TX-862FC Flack Cannons (4): There are two mounts to the sides of the forward long range missile launchers and two near the rear on either side of the flight deck. It is most effective against aircraft, but can be used as a limited artillery weapon if need be. The turret can rotate 360 degrees and have a 90-degree arc of fire. A pair of gunners operates each turret.
Maximum Effective Range: 10,000 feet (3048 meters).
Payload: 1200 for each gun. That is 200 volleys of 6 rounds, or 600 two round volleys.
3. RAAF Defense System (4): These weapons hold four recoiless flak cannons in a turret. All turrets are located on the superstructure, with two to the aft, just above the hangar, and the other two on both sides of the superstructure, just aft and to the sides of the bridge. Each quadruple turret fires multiple bursts which have a great chance to hit incoming missiles and planes. The system is normally linked to a powerful automatic tracking system and operates fully automatically to eliminate air targets with missiles being prime targets tracked. The system can be put on manual and is devastating to ground targets and can be used as short range line-of-sight artillery as well. The system is fitted with both an independent power supply and a laser and radar targeting system. Each turret has a 90 degree elevation, and a rotation of 360 degrees.
Maximum Effective Range: 12,000 feet (3,600 meters).
Payload: 800 Rounds
4. Vertical Launch Long Range Missile Launchers (6): Two VLS systems are located on the ship, two just in front of the main superstructure on a raised deck and four immediately behind the flight deck. The system is similar to the vertical launch system employed on many ships in the late twentieth century to launch the SM-2 series missile but has a reload system that reloads from under the launcher and can reload within 15 seconds. The launchers have a total of seventy two individual cells each (arranged in a 12 by 6 pattern) and can launch some or all missiles cells in a single melee. The launcher can use a vast variety of missiles including surface skimming missiles and rocket propelled torpedoes. Long range missiles are normally used against large targets and aircraft / missiles.
Maximum Effective Range: As per long range missile type (Depends on nation).
Rate of fire: One at a time or in volleys of 2, 4, 8, 12, 24, or 36 missiles per launcher per melee. Missile cells are automatically reloaded and are ready to fire.
Payload: 72 missiles in each launcher with 72 missiles in each magazine for automatic reloads, for a total of 864 Long Range Missiles.
5. Medium Range Missile Launchers (6): These are VLS batteries, like the LRM launchers. The missiles are arranged in an 8 by 4 pattern, and each tube has one reload. The launchers are mounted on the outboard sides of the vessel superstructure and above the secondary hulls. The systems can launch up to 32 missiles simultaneously each and the launcher is automatically reloaded. These launchers act as the ships middle point defense and are normally used to engage incoming air targets and missiles.
Maximum Effective Range: As per medium range missile type (Depends on Nation).
Rate of fire: One at a time or in volleys of two, four, eight, sixteen, twenty-four or thirty two (Each launcher operates independently)
Payload: 32 missiles in each launcher, with 32 missiles in each magazine for automatic reloads, for a total of 384 Medium Range Missiles.
6. Short Range Missile Launching Systems (8): Each launcher launches volleys of four missiles, and uses a rapid reload system to be able to fire many volleys. There are four launchers on either side of the ship's superstructure. This system normally acts as the ships inner point defense system just before the RAAF cannons engage missiles. Each launcher is fitted with multiple fire control systems and can target missiles on multiple targets.
Maximum Effective Range: As per short range missile type (Depends on Nation).
Rate of fire: Volleys of four, up to eight times per melee, per launcher (Each launcher operates independently).
Payload: 144 short range missiles per launcher for a grand total of 1152 short range missiles
7. Two (2) Torpedo Launchers: Mainly design for anti-submarine warfare but can be used against surface targets. There is one launcher on each side of the ship. Each torpedo launcher has 3 torpedo tubes and has automatic reload systems. Ship carries caries 90 reloads for torpedoes.
Maximum Effective Range: 20 miles (32 km)
Rate of fire: One at a time or in volleys of 3 each launcher.
Payload: Has 90 torpedoes for reloads total.
8. Chaff Launcher (4): Located on the superstructure of the ship, they are designed to confuse incoming missiles.
Maximum Effective Range: Around Ship
9. Advanced Towed Decoys (4): The vessel carries four advance towed decoys drones. They are a small automated vehicles that creates a false sonar image designed to mimic the vessels. The decoy is dragged behind the vessel using a cable.
Effects: The decoy has an 80% chance of fooling military sonars and torpedoes.
Maximum Effective Range: Not Applicable
Rate of fire: One can be deployed at a time and requires 2 minutes to deploy (Reel Out) another decoy
Payload: 4 Decoys
Special Systems:
* APAR 12 Three Dimensional Search Radar System. An incredibly advanced radar and computer system. Powerful and flexible radar system that is comprised of four panels that each emit radar waves. If allowed by the horizon, the system can track out to 800 miles (1280 km) and can simultaneously track and identify up to 1152 targets at one time. The system controls missile launched from the long range missile launchers and the system track and guide each individual missile to a individual target for up to 288 targets. If a target is eliminated, missiles are automatically guided to a new target. The system can also control missiles launched from other linked vessels as well and can also act as fire control for gun mounts.
* Advanced Hull Sonar: Mounted under the bow of the ship. Range of 25 miles (21.7 nm / 40.2 km). This hull sonar system has both a passive and active system built in. Sonar system can track up to 32 targets at one time
* Advanced Towed Array Sonar System: The system is basically a long and very sensitive sonar system carried behind the ship on a long cable. Range of 100 miles (86.9 nm / 160.9 km). This towed array sonar system has both a passive and active system built in. Sonar system can track up to 64 targets at one time.
* Command and Control Facilities: The carrier carries extra communications equipment and command facilities, to enable the ship to operate as the flagship for a flotilla.
* Sonar Masking System: The hull is designed to minimize noise from the hull and uses water bubbles to form a barrier against sonar as well.
* Radar Defeating Profile: The ship superstructure is designed so that the radar profile of the ship is greatly reduced.
* Combination Radar Detectors and Active Jamming System: Combination of radar detection system (ESM) and an active jamming system. The system can detect another radar system at 125% of the range of the transmitting radar.